@Nate_Pearson what’s the latest on this? I’d ideally like to start soon now that we’re hitting the winter months
but you sent me links on Strava. What about the Zwift integration?
Ah, so you’re saying there’s a fire drill going on?
Thinking actual real fires and spent fire extinguishers spread all over the office
He mentions Zwift as part of all that mess. They were already in progress there, but this adds to the work.
Notably, the final statement shows Nate may be away for a while due to this all.
Intervals.icu just released integration with Zwift, you can now sync and push workouts to the platform. How close is TR team with this integration? Any updates?
AIUI intervals is pretty much a one man band.
How has he got this done so much quicker than TR?
Is there some inherent complexity in the TR code that makes it very hard to get things done ?
I think TR will be investing this time making sure that the user experience is nailed.
It’s not just about simply pushing a workout to zwift.
They need to think about how many workouts to push, how long the workouts stay on Zwift, how it reacts to adaptations, how the completed workout get analysed etc etc
I don’t think that the timeline of Jan is too bad at all
Although that date was mentioned before the Strava fiasco, so I’m not holding my breath.
They also have almost 5,000 workouts in the library so I imagine the QA effort alone would be fairly big. Also, it’s not like this is the only thing they’re working on, I’m sure they have competing priorities
It is one whole month since Nate trialling it appeared in public.
However much work had gone into before that, plus one month, plus the rest of December and some of January.
That seems like a long time to me.
I would have thought TR would have been keener to get this one home & hosed before competing platforms.
Probably the same reason workout levels v2 have not been released since we were given a peak spring 2022…
Here’s what I think:
• building out the connection between Zwift and TR, this seems done, evidenced by Nate and Jonathan doing TR workouts in Zwift. Doesn’t seem too hard to do honestly.
• Sorting through Zwift quirks. I can imagine things like ramps up and down, WU and CD intervals, and rest intervals are handled differently.
• Sorting through Zwift bugs. Zwift isn’t perfect. For example, Zwift rounds all erg power targets to the nearest 5w, eg 250 or 245 instead of 247. How will this impact PLs and adaptive training, as well as matching the workout with the TR one?
• Integrating this with adaptive training. I’m sure they’re pushing for a “native” feel with PLs updating since it’s an ERG workout, as opposed to an “outside ride” pass/fail binary. So many things might impact this. Does Zwift behave the same if you bump up intervals? Extend rest periods? Add free rides before or after a workout?
• Then they have to validate and test all this out, during the holidays when people have time off.
And this is just the stuff I can think about. Not to mention that dev resources may have shifted to prepare for whatever dumb stuff strava has up their sleeve.
Zwift displays in 5w increments but the power is still accurate to 1w increments. The 5w increments are purely visual.
hmm i think workouts are rounded up or down, i dont think you can set an interval to 247 watts for example, it’s either gonna be 250 or 245w
maybe im wrong.
On the screen it’ll show up as 245 or 250, but your trainer will still get 247 as the target.
It’s just the display that increments 5w at a time, erg will still hold to the exact w.
This seems like the most key point. From Nate’s post on the Strava API thread it sounded like they were going into all hand/emergency mode to try to have Wahoo and Zwift ride syncing in place by the time the (arbitrary and stupidly short) Strava deadline hits. If so we may see two separate Zwift integrations, one that just allows direct upload of Zwift rides to TR and a second that adds TR workouts in Watopia.
Here’s a long ongoing thread on the Zwift forum about the issue. I haven’t taken a deep dive to see if it’s a visual thing or an actual power target thing, but seems to be an ongoing issue regardless
That’s not a bug but a feature, one I actually like, it makes it easier to focus on target